Nevertheless, I got to know Akshay and months later, about four days before Firewatch came out, I was in LA and stopped by to show them the game. It felt silly to pursue a film deal for a game that wasn’t even out yet and probably could be a stinker. (Akshay didn’t actually say this but I could tell he wanted to.)Īround this time, it was right after E3, we were getting a few emails about the future film rights to Firewatch and we kept putting them off. His claims were validated by Google in addition to the fact that he repeatedly said “I’m legit, bubby!” like a real Hollywood deal-maker. (Most recently, the horrifying Don’t Breathe, but Joe had run Lionsgate for years and brought you a few little movies based on The Hunger Games). ![]() He claimed that he worked for Good Universe, a company in LA run by two men, Joe Drake and Nathan Kahane, and that they had made successful movies. I’d like to talk a little bit more about that, what it means for a Firewatch movie, and why we’d do something like that, in general!Īlmost a year ago we got an email from Akshay Mehta. Yesterday we announced that we’re partnering with Good Universe, a LA-based film production, financing and sales company to develop material for games and film, beginning with Firewatch.
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